Pocket Supercomputers
At the University of Michigan, Joel Gregory grabs a molecular rod with both hands and twists. It feels a bit weak, and a ripple of red reveals too much stress in a strained molecular bond halfway down its length. He adds two atoms and twists the rod again: all greens and blues, much better. Joel plugs the rod into the mechanical arm he's designing, turns up the temperature, and sets the whole thing in motion. A million atoms dance in thermal vibration, gears spin, and the arm swings to and from in programmed motion. It looks good. A few parts are still mock-ups, but doing a thesis takes time, and he'll work out the rest of the molecular details later. Joel strips off the computer display goggles and gloves and blinks at the real world. It's time for a sandwich and a cup of coffee. He grabs the computer itself, stuffs it into his pocket, and heads for the student center.
Researchers already use computers to build models of molecules, and "virtual reality systems" have begun to appear, enabling a user to walk around the image of a molecule and "touch" it, using computer-controlled gloves and goggles. We can't build a supercomputer able to model a million-atom machine yet–much less build a pocket supercomputer–but computers keep shrinking in size and cost. With nanotechnology to make molecular parts, a computer like Joel's will become easy to build.
Today's supercomputers will seem like hand-cranked adding machines by comparison.
Global Wealth
Behind a village school in the forest a stone's throw from the Congo River, a desktop computer with a thousand times the power of an early 1990s supercomputer lies half-buried in a recycling bin. Indoors, Joseph Adoula and his friends have finished their day's studies; now they are playing together in a vivid game universe using personal computers each a million times more powerful than the clunker in the trash. They stay late in air-conditioned comfort.
Trees use air, soil, and sunlight to make wood, and wood is cheap enough to burn.
Nanotechnology can do likewise, making products as cheap as wood–even products like
supercomputers, air conditioners, and solar cells to power them. The resulting economics may even keep tropical forests from being burned. Chapter 7 will discuss how costs can fall low enough to make material wealth for the Third World easy to achieve.
Amazing technology
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At the University of Michigan, Joel Gregory grabs a molecular rod with both hands and twists. It feels a bit weak, and a ripple of red reveals too much stress in a strained molecular bond halfway down its length. He adds two atoms and twists the rod again: all greens and blues, much better. Joel plugs the rod into the mechanical arm he's designing, turns up the temperature, and sets the whole thing in motion. A million atoms dance in thermal vibration, gears spin, and the arm swings to and from in programmed motion. It looks good. A few parts are still mock-ups, but doing a thesis takes time, and he'll work out the rest of the molecular details later. Joel strips off the computer display goggles and gloves and blinks at the real world. It's time for a sandwich and a cup of coffee. He grabs the computer itself, stuffs it into his pocket, and heads for the student center.
Researchers already use computers to build models of molecules, and "virtual reality systems" have begun to appear, enabling a user to walk around the image of a molecule and "touch" it, using computer-controlled gloves and goggles. We can't build a supercomputer able to model a million-atom machine yet–much less build a pocket supercomputer–but computers keep shrinking in size and cost. With nanotechnology to make molecular parts, a computer like Joel's will become easy to build.
Today's supercomputers will seem like hand-cranked adding machines by comparison.
Global Wealth
Behind a village school in the forest a stone's throw from the Congo River, a desktop computer with a thousand times the power of an early 1990s supercomputer lies half-buried in a recycling bin. Indoors, Joseph Adoula and his friends have finished their day's studies; now they are playing together in a vivid game universe using personal computers each a million times more powerful than the clunker in the trash. They stay late in air-conditioned comfort.
Trees use air, soil, and sunlight to make wood, and wood is cheap enough to burn.
Nanotechnology can do likewise, making products as cheap as wood–even products like
supercomputers, air conditioners, and solar cells to power them. The resulting economics may even keep tropical forests from being burned. Chapter 7 will discuss how costs can fall low enough to make material wealth for the Third World easy to achieve.
Amazing technology